Sunday, December 15, 2024

4E Pre-Adventure - Creating the Orphans

To help transition our group from D&D 4E to Pathfinder 2E, I ran a 4E adventure as a prologue. The NPC Orphan survivors of that adventure become the player characters in our Pathfinder 2E campaign. 

 I felt this helped give the players a vested interest in the new Pathfinder characters they would create. 

 Below is the game log for the pre-adventure. 

20240127 Against the Necro Ghouls and the Old Ones - Helping the Temple of Torm 
DM- Ross 
Sonya (Half Elf Warlord) - Stuart 
Sagitarius (Human Rogue) - BK 
Hystan (Half Elf Ranger) - Vic 
Gizmo - (Githyanki Avenger) - Art 
Galbreath - Human Fighter - Steve T 
Chopper (Human Fighter) - Jae 
Ebok - Human Warlock - Kobe 
 In the coastal mission station of Eldrithorn, our brave party encountered a plea for help from Brother Aldric Shieldhart, a priest of Torm. The mission: to thwart undead-like monstrosities menacing the village. 
Promised magical rewards, the heroes agreed and were swiftly directed to meet at the beleaguered Eldrithorn.  
Upon arrival, the village appeared deserted, its homes ablaze. Unbeknownst to them, the missing villagers had been transformed into Living Ghouls, triggering a gruesome confrontation. Despite vanquishing most of the fiends, the elusive Ghoul King managed to evade the heroes. 
Tragically, all members, save for Sagitarius, were infected by the Ghouls' bites. Brother Aldric revealed the horrifying truth: they were doomed to become Ghouls unless their bodies resisted the transformation. Determined, the party embarked on a perilous journey to Newport's Library of Oghma, hoping for a cure. 

A night at an inn turned into a nightmarish revelation as signs of Ghoul transformation manifested. Arriving at Newport Library, a conclave of priests discovered the Living Ghouls hailed from another dimension. With no cure in sight, the clerics cast spells to enhance the party's bodies, fortifying them against the disease. Miraculously, the heroes resisted the affliction, returning to their former selves. 

 In the aftermath, Brother Aldric sought the party's aid to escort him and the orphaned children to the distant city of Shaelrick, home to a Temple of Torm. 

Aboard The Rogue Mariner, captained by Blackfin Morgan, the party faced a series of unexpected challenges. A surprise attack by inter-dimensional sea creatures, known as "Old Ones," hinted at a connection between the Ghouls and a mysterious book found by Brother Aldric. 

 With the dangerous tome secured in a Dimensional Box, the party completed their journey to Shaelrick, delivering the orphans and Brother Aldric to the safety of the Temple of Torm. The city's mysteries deepened, leaving the heroes with questions yet unanswered.

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